I have a model I need to cast soft shadows on itself, if it matters its SFM, so SDK 2007 basis applies.
The model however will not cast shadows on itself, nor the ground. I'm sure it has something to do with the .qc file, but I don't know which parameter it is.
Now, I did not create this model but I am planning on modifying it a bit to my needs for a specific scene, however if I can't get soft shadows inside the cabin its kinda not worth the trouble.
Here are all the parameters unique to the model, listed under
$attachments
and $cdmaterials
$surfaceprop "metalvehicle"Do any of these tell the engine not to cast shadows? I'll find out soon enough but I'd still like to know for future reference; I have other models that have this issue too.
$contents "solid"
$hboxset "default"
$hbox 0 "base" -70 27.5 -312.5 70 182.5 312.5
$hboxset "entryboxes"
$hbox 1 "base" -1.5 28.5 -1.5 1.5 31.5 1.5
$skipboneinbbox