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Map: cs_gmcoastv5Mounted: CS:S, Custom files, more; no issues other than the cubemap issue and a sha...
env_cubemaps broken or retextured? KonataHamster avatar
Submitter
KonataHamster Joined 8y ago
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4d 44 2 4d
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KonataHamster
i like to make a source game but where do i start? Do i need to learn C++? if so what is the best c+...
How to make source game? CD1GAMING avatar
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CD1GAMING Joined 29d ago
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28d 103 2 28d
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CD1GAMING
can someone link me a tutorial maybe?...
How do i animate the first person camera? SupereEngy64 avatar
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SupereEngy64 Joined 2y ago
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505 points Ranked 9816th
4mo 164 1 3mo
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lastposter icon
Hey guys, since I don't have that big knowledge in Source maping I need your help on converting BSP...
Converting .BSP To .OBJ BlaXe avatar
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BlaXe username pic Joined 5y ago
Online
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7mo 1.5k 4 7mo
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Tenryuu
Trying to Replace without Replacing...
Custom Fonts HL2/Source WITHOUT Replacing Vanilla Reverend V92 avatar
Submitter
Reverend V92 username pic Joined 8y ago
Away
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9mo 519 1 9mo
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Mr.Dr.Professor.Toaster
HelloI was wondering if someone knows if it's possible to change the bounding / movement box of play...
Is it possible to change the BBOX of players? Unanswered crashz avatar
Submitter
crashz Joined 9y ago
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11mo 364 11mo
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crashz
I want to change the FOV for one weapon (not for everyone), I learned what can be changed in the scr...
How to change FOV in script file Bl@ck St@/|ker avatar
Submitter
Bl@ck St@/|ker username pic Joined 2y ago
Go away
11mo 561 5 11mo
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[PRince_4] Sharma
Suppose there are 2 objects that use the same set of physical sounds.
How to add new sounds JersonGaming avatar
Submitter
JersonGaming username pic Joined 3y ago
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1y 694 1 11mo
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lastposter icon
So, I was looking through HL2 skins, and i thought "how about just make all of these skins as HL2 we...
Is There Any Tutorials About Making Custom Weapons Closed Doctor Twilight avatar
Submitter
Doctor Twilight Joined 2y ago
Safe
201 points Ranked 19978th
1y 484 1 1y
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lastposter icon
My model appears to be a vampire, won't cast a shadow...
Model not casting shadow Closed KonataHamster avatar
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KonataHamster Joined 8y ago
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1y 841 4 1y
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KonataHamster
Do you guys know how to configure valve hammer editor/J.
making maps for source engine Closed opposingforcegamer22 avatar
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1y 379 6 1y
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opposingforcegamer22
I downloaded the GCFScape but I don't find the textures of guns or stuff.
How modify/recolor stuff in Source? Closed v0dka avatar
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v0dka username pic Joined 7y ago
Annoying some1
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1y 540 18 1y
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lastposter icon
I'm porting a skybox from TimeSplitters Future Perfect.
Skybox differing texture sizes Closed Cyni avatar
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Cyni Joined 2y ago
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1y 496 2 1y
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Cyni
So I saw this mod many time ago and I love it, totally, maybe some of the weapons are ugly because,...
My first Source compile [^^] Closed NekroMancer avatar
Submitter
NekroMancer username pic Joined 3y ago
SC Manager HL Manager
@ffline
105th Inc. Flag Affiliation: 105th Inc.
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1y 616 1 1y
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lastposter icon
I'm a Source noob.
What is "Vertex Weight" ? Closed NekroMancer avatar
Submitter
NekroMancer username pic Joined 3y ago
SC Manager HL Manager
@ffline
105th Inc. Flag Affiliation: 105th Inc.
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1y 694 6 1y
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lastposter icon
Marc Laidlaw (story writer) wrote a letter "Epistle 3" - its said here, you can search on google.
Is it worth making a HL2 mod? Closed NvC_DmN_CH avatar
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NvC_DmN_CH username pic Joined 5y ago
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There
Apocalyptic Flag Affiliation: Apocalyptic
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1y 721 2 1y
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lastposter icon
Hello everybody im trying to learn how to add Custom models into Source, like for example the game N...
How to Add custom models? Closed Maisth avatar
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Maisth Joined 1y ago
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1y 581 1 1y
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lastposter icon
Hey, im doing a texture, effect, for that i copied the Combine Fence textures.
"UnlitTwoTexture" - Source Closed NvC_DmN_CH avatar
Submitter
NvC_DmN_CH username pic Joined 5y ago
Ripe Supporter
There
Apocalyptic Flag Affiliation: Apocalyptic
2,955 points Ranked 1763rd
44 medals 4 legendary 9 rare
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1y 853 1 1y
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lastposter icon
That's a pretty close shave.
Neck bug Closed Unanswered KonataHamster avatar
Submitter
KonataHamster Joined 8y ago
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1y 616 1y
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KonataHamster
How would you go about editing: CBaseEntity::PhysicsSolidMaskForEntityWould that be edited in the en...
Changing Collision Properties In Models? Closed Unanswered BackSun avatar
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BackSun Joined 1y ago
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1y 747 1y
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BackSun
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