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Source Engine

Mods, discussions & more by the Source Modding Community

  • Featured

    Nintendo 64 Mapping in Source Engine


    Extracting N64 Models - A Tutorial by Moltard
    Moltard
  • Featured

    Sparks


    By Wirmaple73 - A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    Sunlight/Fire/Light Glow Tutorial


    By Wirmaple73 - A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    Dynamic Shadows


    A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    HDR Skybox to HDR Cubemap


    A Tutorial by NvC_DmN_CH
    NvC_DmN_CH
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hinryuu
BspZipGUI 5mo 26d
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Updated Notepad++ VDF Languages 5mo 1mo
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Nintendo 64 Mapping Tool 6mo 2mo
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Learn to create skeleton physics 2mo
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Crystal models ( compiled for cs go) 2mo
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C_Arm Files for Source 3mo 2mo
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QC eyes for my mod, don't seem to work well 2mo
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What is the max resolution for textures? 3mo
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Cache File Cleaner 3mo 3mo
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Rounded Corners 4mo
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VTFLib/VTFEdit v1.3.3 15y 4mo
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kz/bhop coin [RELOAD] 4mo
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bihop [RELOAD] 4mo
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Source Engine Banner

The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, industry-leading lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Details

Game Submission
tom avatar
tom
14y
Credits
Valve
Developer
Valve
Homepage
www.valvesoftware.com
Publisher
Valve
Release Date
2004-11-15

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