The Game Modding Community - Since 2001

AddOutput, path_track and func_tracktrain

A Forum Thread for Source Engine


I'm currently trying to make a func_tracktrain that can go to any path_track using AddOutput in TF2.

I'm using "target <name of path_track>" (where the train is located on the previous one), shortly followed by a StartForward command that is sent to the train in order to make it move.

Unfortunately, this does not work at all. Is there anyone familiar with this issue, or know a better way to get it done?


None found


Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:


DevBat avatar
DevBat username pic Joined 7y ago
740 points Ranked 6523rd
15 medals 1 rare
  • 6 years a member Medal icon
  • Became a Studio Leader Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
  • 2 years a member Medal icon

DevBat avatar
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!




Date Added


  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Hey, you! Mascot

GameBanana is one of the oldest mod sites on the net. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation - send modders points.
  • Post: Give modders your thoughts on their work.
  • Vote: Help your favorite modders win monthly awards.
  • Flag: Alert moderators and warn members of problems with mods.
  • Watch: Get notified when mods are updated.

Resistance is futile... Sign up now!

Already a Bananite? Login tracking pixel