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How to block prop_physics?

A Forum Thread for Source Engine

Greetings.

I'm trying to make a brush that only prevents prop_physics from passing through it.

I've tried applying tool textures but with no success.
I've also tried making it a func_brush but that doesn't seem to work either.

I would be grateful for any ideas on how to produce the desired outcome.

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  • 2y
    Saspatoon avatar
    Saspatoon Joined 3y ago
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    Saspatoon Bunnyhop Paradise Flag
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    For your purposes i believe you want a tools/Invisible texture. It is a solid to all objects or players/npcs. 

    Heres more information about all the tool textures: https://developer.valvesoftware.com/wiki/Tool_textures 
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    Mantra
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  • 2y
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    I just found a very easy solution to this. You can simply make the brush into a func_clip_vphysics. It blocks any prop_physics, but can also be adjusted to filter the props.

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2y
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