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Skeld

A Work In Progress for Source Engine

Progress Report

In Development - 65% finished

Updates

Update 65% 9d
  • Addition Weapon platform *1
  • Addition Weapon and Shield hand rails *2
  • Addition Wall up Weapon and Shield ventilation
  • Addition Adminstration Floor Plan
  • Addition Sabotage and Repair Communication *3
  • Adjustment Move a floor light spots closer to wall in shield
1 - Figuring if I should reused the red leather chair or do some partial redesign
2 - There's collision issue
3 - Incomplete
Update 60% 13d Addition4 Overhaul Update 54% 15d Feature Improvement Overhaul Update 52% 18d Addition4 BugFix Update 50% 21d Addition9 Overhaul Improvement BugFix4
Not really sure where I should be putting this, however, it is currently being build on Open Fortress, however, maybe released as some other Source Engine game/mod.

For this, I decided to go full on create custom models and possibly textures.

1. Future Features

  1. Dynamic Lighting (All lights out or emergency red)
  2. 128x128 Cube maps
  3. Custom dynamic models (close interpretation of the 'task')
  4. Custom static models
  5. Runable ventilation system
  6. Closed-Circut Television

Todos

Weapon 65% Lower Engine 80% Reactor 85% Security 70% Upper Engine 80%
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    Would love to see this in Gmod, good luck!
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Credits

Key Authors
Alfa1337
Alfa1337 Joined 14y ago
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Boogie
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Mapper
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Innersloth
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Submitter

Alfa1337 avatar
Alfa1337 Joined 14y ago
REDEMPT Manager WANTED! Manager
Boogie
28,111 points Ranked 183rd
42 medals 4 legendary 13 rare
  • 10 years a member Medal icon
  • Submitted 50 Maps Medal icon
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  • Returned 5000 times Medal icon
  • 6 years a member Medal icon
  • Submitted 50 Skins Medal icon
Alfa1337
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Details

Development State
In Development
Completion
65%

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