Since Source engine games lack of good railroad details and models, I'm planing to make a whole pack of railroad parts, tracks , intersections, switches...
This WiP is comment friendly so comment everything.
As soon as I make first few models I'll post beta pack.
I'm using PROPPER for modeling.
MODELOk. The linear rail has about 7000 polys, and the curve rail has 9900 polys. Expensive? Yes. :/
80% polys contain rail holders. I realy tried to make them as cheap as posible.
1 holder has 100 polys --> 1 beam has 4 holders ---> 1 model has about 23 beams ---> 100×4×23 = 9200 polys + polys from rails
NoteI'll make lowpoly models of rails so you can use them for skybox and for optimization.
- R = 30
- R = 60
- R = 90
HELPI'll need help for testing. Why?
My configuration is:
- 16 GB ram
- 1TB SSD
- GeForce GTX 1060 6GB
Thats why... I what it to bi compatible with older PC-s.