Probably won't be releasing this, I've been very unorganized with the destination folders of each model
Just a project thats simple and easy to get practice.
Been infatuated with Wolfenstein 3D lately, haven't a clue why but nevertheless its the main focus of this little project...
so far I have: DOS package [temporary] ammo 'clip' (made using the HL1 mp5 clip as a base) 3 different blocks with varying wall textures from Wolf3D (Blue, Cobblestone, Cobblestone Decor) Cross "Amulet" Crown (Kinda choked on it though, also should have made the UVs after I was sure the mesh was finished --- couldn't manage the Crucifixion on top either) Will add a matte texture to it later, and see if I can salvage it.
Dealing with a lot of smoothing errors and a few mesh anomalies, trying to figure out the best way to implement an "efficient" skin system for the "wolfenblocks" (the wolfenstein walls are individual cubes at the moment)