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Now, I really like my TF2 styled texture for this weapon, but I felt it needed some realism as-well.
So, I started texturing it, and a few hours later I had a result I was happy enough with to call it done.
Sadly, I would love to have some better normals for it, but I haven't made a high-poly to bake down normals from. Maybe in the future?
Posted by yumyumshisha
Lol I remember the reason this wasn't released was because the team colors didn't work for TF2.
Because the animator didn't try hard enough I guess. Anyway, Mr.Brightside and Sparkwire both have the files, so lets see how the animating process will go this time around.