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Okay, i got really pissed off with how the solider looked after i baked the high poly to it, it just looked so bland and flat, so ive made quite a few changes to the low poly base mesh (added some creases to the mesh its self, pockets, etc) and i feel it looks a lot nicer... I have put the OLD high poly on it in the first screenshot, but this is NOT the final high poly bake, im just doing it to show you how it might look once it has its PROPER high poly baked to it.
3,300 tris right now (inc. the gear)... Still not happy with the way it looks.