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So, there is no head because the heads will be separate models that can be customized. Like wise the webbing and all that stuff will not be on the base mesh of the model because that will be class dependent what kind of webbing you get. This is 2400 tris so far, very low detail because i will be using Silo to make some high poly sculpts. Im just getting the base mesh down in 3DS here. I feel i didn't do a very good job with the hands at all, but i might go back and change them.
comments and crits welcome.