Xxx!!!Button Tele!!!xxx

A Tutorial for Source Engine

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Ok 1. Make a brush to the size of your liking, this will be your button 2. Make the brush func\_button(ctrl+t) 3. Make a brush in front of the button with a trigger texture(teleporter) 4. Make it trigger\_teleport 5. Create an entity where you would like to be teleported to and make the entity info\_teleport\_location. Name it "teleport1" 6. go back to your teleporter and make it start disabled-Yes and make the remote destination "teleport1". Name the teleporter "teleporter1" 7. Go to your button and in the outputs tab make a new one.
Make it 
Onpressed
teleporter1
enable
8.If you want the teleporter to go back to a disable mode-go to your teleporter and add an ouput. make it
OnEndTouch
Teleporter1
Disable
There you go, a button activated teleporter =) .:By iMap:. Add comments for what tutorials you want add joshuamcnickle to steam for further information Look at my other tut's
  • iMap avatar
    iMap Joined 12y ago
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    Oki Doke i fixed it up
    I make css maps =D avatar
    Mantra
    I make css maps =D
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  • drimp avatar
    drimp Joined 12y ago
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    12y
    You could have put a space in the mid of the numbe's :D
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    Mantra
    Mapping Imp
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  • Bojero avatar
    Bojero Joined 12y ago
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    Not a bad tutorial, but it looks sloppy with the front image you used, and the title. Fix those and I'll be happy to give you a higher rating. Edit: Telling some people how to make brushes into entities might help too. Mention that the shortcut is [ctrl+t], etc.
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jmcni2
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iMap Joined 12y ago
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Difficulty Level
Intermediate

Attributes

Miscellaneous
button
Genre
Other/Misc

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