tools/toolsnodrawand place it where the player has to walk to be teleported. As soon as a player touches any sides of this brush they will be teleported. That is after the entity work of course. As you can see I have a very basic setup.
trigger_teleportfrom the list. The only setting you need to be change is
Remote Destinationwhich you give a name. I have chosen
teleand will be referring to this name throughout the tutorial.
ALT+ENTERto bring up the properties box. From the list choose
info_teleport_destinationand name it
tele. It will look something similar to this.