Below is a list of all updates to Sonic '06 Mod Manager.
Actually fixed the PKG API regression this time.
Added top and bottom iteration (right-click the up/down buttons).
Added priority iteration for patches.
Added WriteBytes function.
Fixed regression for the Copy function.
Fixed regression caused by the new PKG API.
Removed pkgtool from application resources.
Available drive space is now checked when unpacking archives.
Rewritten the patch script deserialiser.
Added PackageErase function to remove PKG entries.
Added Search function to filter specific search queries.
Updated StringReplace function to parse line breaks.
Added better PKG reading and writing to the patch scripts.
Added MST reading and writing to the patch scripts (see the documentation, for more information).
Added a context menu to the install button when right-clicking.
Fixed application hanging for awhile with no network connection.
Added mod stacking debugging feature.
Fixed Patch Creator not using correct formatting for filenames.
Mods can now require patches.
Mods can now have 'hybrid patches' for merge edits.
Mods can now specify if ARCs in the custom list will be added to a custom filesystem.
Added a mod troubleshooter to the debug menu.
Fixed PackageEdit not editing events with the same name as the key.
Custom filesystems can now be merged with other mods that use the same archive name.
Added more verbose debug messages for mod/patch/tweak installation.
Added an option to save the debug log to a file.
Fixed a crash when cancelling the browser during first time setup.
Fixed reset option clearing application data only, rather than the settings too.
Added a debugging option to allow for loading snapshots.
Added a new WriteTextBytes function to the scripting language.
Removed EncryptExecutable function and automated it after all patches are installed (PlayStation 3 only).
Removed debug flag for console logs, so debug mode doesn't need to be enabled for error logging.
Patch filenames now use Pascal Case by default.
Better error handling for patches and tweaks.
Debug logs can now be copied to the clipboard easily.
Fixed globalisation issue with languages that use commas as decimal places.
Set Field of View box to increment by 0.1 to account for the float.
Field of View now uses a 32-bit float, rather than a single byte.
Fixed the Field of View modifier not doing anything.
Improved All Systems mods.
Fixed the ParameterRename and PackageEdit functions calling incorrect variables when recursive.
► Fixed software updater not switching to the backup server.
Fixed ParameterAdd function calling incorrect variable when recursive.
Added Begin with Rings to the Tweaks section.
Updated the Delete function to allow folder deletion (only inside archives).
Added WriteNullBytes function.
Re-arranged mod configuration files to add the description above the Filesystem section.
Fixed paths being called as 'illegitimate' due to an incorrect cast.
Fixed Field of View patch being forced on with the PlayStation 3 version.
Sonic '06 Mod Manager now installs the GameBanana registry key per user on the computer.
Fixed Mod/Patch Editor not allowing content renaming.
Sonic '06 Mod Manager now checks if the Game Executable exists and isn't null before uninstalling content.
Added support for command line arguments when launching emulators.
Fixed crash if the Game Executable is empty.