Below is a list of all updates to Map2Curve.
Added RMF export per default.
Added carving for detail objects.
Added ability of custom origin brush and entity for detail objects.
Added random detail object group scaling withing limits.
Added automatic assignment of any ungrouped entity to the same detail object group.
Added flatcircle command to make Pi circle flat instead of pointed.
Added another bounding box type: Hollow box.
Added a precise circle spin mode for detail objects.
Added vertex welding for carved brushes and fixing of "borderliner" vertex coordinates (e.g. 128.00002 = 128)
Fixed a problem due to different vertex order of MAP files that were exported from J.A.C.K. editor.
New curve type: Intersecting Spline Extrusion
Seamless texture mapping
3 new spline modifications
New heightmode command to control height distribution
Various new generation and export options
Detail Objects work for all curve types now
Made negative heights possible
Changed "path" command to "splinefile"
Changed default NULL-texture to "SOLIDHINT"
Changed bounding box texture from "NULL" to "SKIP"
Added texture shift minimizing
Fixed hanging ramp function bug
FGD & Setting-Entities
Various bug fixes
Added complex triangulation
Added texture shift mode "per group texture"
Added custom file paths "target", "source", "path"
Added "append" option to append generated content to an existing map file
Added simple transformations for target and source brush object
Added bounding boxes ("bounds" option)
Added "range_start" and "range_end" options to specify brush export range
Added "transit_tri" and "transit_round" options to control first and last curve brushes
Added "gaps" and "gaplen" to generate intermediate linear brushes
Added "skipnull" option to skip on NULL-brushes on brush export
Added simple path extrusion
Complete overhaul of the texture alignment for ramps
Added World-to-Face alignment conversion on map load
New settings: p_reverse, p_cornerfix, p_split, ramptex
Added triangulation for 5 sided brushes
Triangulation now default for ramp generation
Fixed minor texture misalignment issues
Drag and Drop for map and txt files.
Solid entity support
Settings file issue
Invalid Brush issue
Fixed WAD detection and file-paths.
Drag&Drop works for map files now, too. Settings are then being taken from config.txt in Map2Curve root folder, if available.
Added CreateWAD.exe, which will create a text file "wad_custom.txt" from a folder of BMP files. See its README for further information.