Below is a list of all updates to Map2Curve.
FGD & Setting-Entities
Various bug fixes
Added complex triangulation
Added texture shift mode "per group texture"
Added custom file paths "target", "source", "path"
Added "append" option to append generated content to an existing map file
Added simple transformations for target and source brush object
Added bounding boxes ("bounds" option)
Added "range_start" and "range_end" options to specify brush export range
Added "transit_tri" and "transit_round" options to control first and last curve brushes
Added "gaps" and "gaplen" to generate intermediate linear brushes
Added "skipnull" option to skip on NULL-brushes on brush export
Added simple path extrusion
Complete overhaul of the texture alignment for ramps
Added World-to-Face alignment conversion on map load
New settings: p_reverse, p_cornerfix, p_split, ramptex
Added triangulation for 5 sided brushes
Triangulation now default for ramp generation
Fixed minor texture misalignment issues
Drag and Drop for map and txt files.
Solid entity support
Settings file issue
Invalid Brush issue
Fixed WAD detection and file-paths.
Drag&Drop works for map files now, too. Settings are then being taken from config.txt in Map2Curve root folder, if available.
Added CreateWAD.exe, which will create a text file "wad_custom.txt" from a folder of BMP files. See its README for further information.