The Ctx Converter Build 1.1.1.
In the last version people reported to me that the Day of Defeat source compiler wasn't working as it should, meaning it decompiled but with all scrambled data. I found the problem, DOD's decompile key had to be set ALL uppercase, your DOD scripts can now be decompiled perfectly without any hassel of corruption.
Also in this version you can decompile and compile HL2MP scripts which is a great addition I've browsed HL2mp's CTX files, and to be honest they don't seem any different from any SourceSDK ones. But it's up to you how you use it nothing comes back at me. Quick note, if you use this program for Bad or Good any regulations which may occur do not influence me it's the end users choice as to what he/she does.
// Instructions & About:
What this program does is this:
1. You want to view the weapon_scripts for counter strike either extract or whatever.
2. Run hl2 scripter, decompile your ctx which you extracted for the counter strike files be it "weapon_deagle.ctx" decompile it, then once you've done that go to where your extracted ctx file is, and there will something like this if your using deagle.
That txt file is the decompiled ctx file with all the weapon scripts data in!
.NET Framework v1.1 or v2.0 - Hl2 Scripter was written in C++ .NET and as such requires the .NET runtime in order to run.
**** TUTORIAL VIDEO ****
If you still don't understand.. heres a video tutorial.
A year ago I used the other converter, as I moved the file to the desktop, convert, etc. Now I can't use the same nor any other way these tools. :( I re-installed the op, now with 64bit but I don't think this should be the problem. I'v got all the frames etc, but still...:( now I can't make a minigun from tmp, thats make me sad :D
..: any idea?
Thanks for this.
To those that can't find the file, there seems to be an issue regarding the path to the ctx file, making the converting break, and the txt wont appear.
Move the ctx you are trying to convert to the desktop and convert it there.