How do you get rid of certain animations?

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Fixed 18d
  • BugFix I fixed the animation issue
I edited SuperSonic.bin using RSDK Animation Editor V5 and make the Idle 2 pose just one frame, which is the standing sprite. But when I do that, the Idle 2 pose is a random frame from the Sonic1.gif sprite sheet. I’ve tried changing the loop index back to one and then zero, but that doesn’t work either. Could someone make a tutorial on Gamebanana for using DLLs to disable animations? It would be much appreciated.
  • Axanery avatar
    Axanery Joined 2y ago
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    access_time 18d
    That animation relies on that frame count for that certain animation. Some animations do that. “Using a dll” isn’t a blank answer for all your problems, you have to know how to write code. 
    By the Mania, for an Encore
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    Flame the Maniaac Joined 2y ago
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    access_time 18d edit 18d
    There's no point in the entire game where Super Sonic's Idle 2 is visible. What are you doing, exactly?
    Pana is my curse, send help avatar
    Mantra
    Pana is my curse, send help
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