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Annabelle Fix

A Config Script for Half-Life 2

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70 1 kb Raw Code
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// Annabelle - Grigori's shotgun

WeaponData
{
        // Weapon data is loaded by both the Game and Client DLLs.
        "printname"             "ANNABELLE"
        "viewmodel"             "models/weapons/v_annabelle.mdl"
        "playermodel"           "models/weapons/w_annabelle.mdl"
        "anim_prefix"           "shotgun"
        "bucket"                        "3"
        "bucket_position"               "2"
        "clip_size"             "2"
        "primary_ammo"          "357"
        "secondary_ammo"        "None"

        "weight"                        "2"
        "item_flags"            "0"

        // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
        SoundData
        {

                "empty"                         "Weapon_Shotgun.Empty"
                "reload"                        "Weapon_Shotgun.NPC_Reload"
                "special1"                      "Weapon_Shotgun.Special1"
                "single_shot"           "Weapon_Shotgun.NPC_Single"
                "double_shot"           "Weapon_Shotgun.Double"
                // NPC WEAPON SOUNDS
                "reload_npc"            "Weapon_Shotgun.NPC_Reload"
                "single_shot_npc"       "Weapon_Shotgun.NPC_Single"
        }

        // Weapon Sprite data is loaded by the Client DLL.
        TextureData
        {
                "weapon"
                {
                                "font"          "WeaponIcons"
                                "character"     "b"
                }
                "weapon_s"
                {      
                                "font"          "WeaponIconsSelected"
                                "character"     "b"
                }
                "weapon_small"
                {
                                "font"          "WeaponIconsSmall"
                                "character"     "b"
                }
                "ammo"
                {
                                "font"          "WeaponIconsSmall"
                                "character"     "s"
                }
                "crosshair"
                {
                                "font"          "Crosshairs"
                                "character"     "Q"
                }
                "autoaim"
                {
                                "file"          "sprites/crosshairs"
                                "x"                     "0"
                                "y"                     "48"
                                "width"         "24"
                                "height"        "24"
                }
        }
}

Replace the code in "weapon_annabelle.txt" with this.

This should put your Annabelle shotgun with the SPAS-12 and Crossbow, and fix it's viewmodel.
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Original Authors
VALVe
Creator of Game

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th38ra1n avatar
th38ra1n Joined 1mo ago
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th38ra1n
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