Port and compile this rigged model for source

A Request for Source Engine

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I tried and failed. Lets get someone who knows their shit in here.

I do not know how much work needs to be done, however the model has it's original rig intact. 

I have made a successful compile myself, but my lack of know-how of creating animations for it (base ragdoll.smd for instance) resulted in a very very broken rig; all the bones were 'zeroed' to the roottransform instead of freestanding like they should be.

Wheres Random Talking Bush when you need 'em?

Here is the model in question. Yes, there have been very good rips of this character from previous games but they are circa City Folk, and lack the taller redesigns with high res textures.
https://www.models-resource.com/mobile/animalcross...



Bodygroup/skinned facial expressions are optional, I just need a proper compile. I can even handle prescribing textures myself if you can't be bothered. Just need a scaled ragdoll of it. Like literally, most of the work is cut out I think. Theres just one step I can't nail down myself. 

It also does not need to have physboxes, I will be using this exclusively in Source Filmmaker as I do with all my assets.

Bounty Recipients

The members below were awarded the Request bounty.

RecipientAmountMessageSenderDate
KonataHamster 820 points refunding points. Mini avatar
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10d

Bounty Contributors

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KonataHamster 100 points 19d
KonataHamster 700 points 29d
KonataHamster 20 points 29d

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  • 26dEdited 26d
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    I got as far as getting it imported into Maya (it's a version from a few years ago, but legitimate, so I'm not sure if there are better tools in newer versions yet). I had to fix all the UV map positioning though, as half of them were upside down for some reason. Bones are there, but the only part with varied skin weights seems to be the stomach, so honestly, I don't even think I imported everything correctly.

    I might look into it a bit more another day, but this may be as far as I get unfortunately.
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  • 29d
    AoM avatar
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    Interesting
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    Mantra
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The Bounty

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0 points
Total Bounty
820 points
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820 points
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Total Contributions
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KonataHamster with 820 points

Submitter

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KonataHamster Joined 7y ago
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Category

Details

Deadline
Jan 23rd, 2018
@ 6:28 pm GMT+0000
Resolution
Delivered

Stats

Posts
6
Views
157
Date Added
29d
Date Modified
10d

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Requirements

In order to win the bounty, you should fulfil the following requirements.

  1. a usable proper-sized ragdoll of this model, using original rig (which the model already has)

WiPs by Submitter

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