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Transparent texture problem.

A Question for Counter-Strike 1.6

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Transparent Textures question

Hello guys, I have a problem with some transparent textures they are getting an edge even applying fit on it.
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  • access_time 14d edit 14d
    That's because you need to apply a completely transparent texture in that face.  I'm assuming that the issue is caused by an interior face. Brushworks with textures with transparency should have total transparence in the non visible faces.

    If that is not the problem, you can try to make that brush couple of units shorter and DON'T fit the texture, just center it. You can make the opposite thing, scaling a little bit up the texture and center it. That might help you too.
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    seedee username pic Joined 3mo ago
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    access_time 14d
    This is caused by the poor way valve implemented texture filtering in OpenGL. You will have to make your brushes 1 unit shorter. Make sure you don't have Texture scale or UV lock enabled.
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