Low poly on Source Engine

A Poll for Source Engine

SEX! Ok, we got your attention. We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Captiva points.
  • Post: Give Captiva your thoughts on this Poll.
  • Flag: Alert moderators and warn members of a problem with this Poll.
  • Watch: Get notified when this Poll is updated.
Mascot

Sound fun?

Sign up

Already a Bananite? Login

Tell me your opinion about low poly model on Source engine
Choice Votes  
Why not? It still looks good 67% (10)
Another opinion 20% (3)
No, it looks ugly on that engine 13% (2)

Posts

  • 6mo
    Captiva avatar
    Captiva avatar Do a Job
    Life Tree Flag Affiliation: Life Tree
    Member Joined 1y
    16,680 points Ranked 258th
    32 medals 2 legendary 7 rare
    • 30 submissions featured Medal icon
    • Submitted 100 Skins Medal icon
    • 10 submissions featured Medal icon
    • Received thanks 50 times Medal icon
    • Returned 1000 times Medal icon
    • Thanked 50 submitters Medal icon
    Captiva avatar
    Captiva
    Life Tree Flag
    Life Tree
    Posted by ZPhugeFan

    I've seen pros make ungodly good looking models while still keeping the poly count low. So as long as it's done right, why not. Performance is very important, especially on low-end PCs like mine.
    I guess baking, normal and shaders are the main factors.
    • Agree x 1
    不可能はない avatar
    Mantra
    不可能はない
  • 6mo
    HaivoN avatar
    Member Joined 3y
    3,912 points Ranked 1173rd
    11 medals 1 rare
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • Reached 1,000 Points Medal icon
    • Gamefiler of the Month, January 2016 Medal icon
    I enjoy the game if all the models are either low poly or high poly.
    asd фыв
  • 6mo
    D-Wanderer avatar
    D-Wanderer avatar Back tomorrow?
    Member Joined 3y
    438 points Ranked 9743rd
    23 medals 2 legendary 7 rare
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Twelve Winner! Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Fourteen Winner! Medal icon
    • Returned 1000 times Medal icon
    • Returned 1000 times Medal icon
    I've seen pros make ungodly good looking models while still keeping the poly count low. So as long as it's done right, why not. Performance is very important, especially on low-end PCs like mine.
    • Agree x 1
    I don't know what I'm doing avatar
    Mantra
    I don't know what I'm doing
  • 6mo
    MarioDox avatar
    MarioDox avatar Searchin' love
    Homepage
    Mario's Company Flag Affiliation: Mario's Company
    Member Joined 3y
    3,144 points Ranked 1464th
    24 medals 3 rare
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submitted 50 Skins Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    MarioDox avatar
    MarioDox
    Mario's Company Flag
    Mario's Company
    I don't actually care.

    If the model is beatiful, then it's beatiful, the end.
    • Win x 1
  • 6mo
    Devieus avatar
    Devieus avatar ONLINE
    Moderator Joined 7y
    80,835 points Ranked 47th
    63 medals 4 legendary 10 rare
    • 1st Place - Tutorial Contest Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Returned 5000 times Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Twelve Winner! Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Sixteen Winner! Medal icon
    Posted by KonataHamster

    I dunno, this question seems very targeted. I mean a year ago I didn't know what a "poly" was, now that I'm a notch through novice in Blender I do, but I really doubt many will be able to easily answer this unless they've already embarked on the modelling path, so to speak.

    Too, I don't really know what the average poly count on models in, say, Half Life 2, is, so I can't answer either.

    It's not the size of the polycount that matters, it's how you use it.
    • Agree x 2
    • Correct x 2
    • Smart x 1
    Sentinel of the TV remote avatar
    Mantra
    Sentinel of the TV remote
  • 6mo
    Matias-TM avatar
    Matias-TM Offline
    Member Joined 3y
    368 points Ranked 11198th
    20 medals 1 legendary 3 rare
    • Returned 5000 times Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submitted 20 Maps Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    Less polygons, more performance.
    More polygons, less performance.

    I prefer performance.
  • 6mo
    KonataHamster avatar
    Member Joined 7y
    14,511 points Ranked 300th
    27 medals 1 legendary 5 rare
    • Returned 5000 times Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • 6 years a member Medal icon
    • Submitted 30 Polls Medal icon
    • Submitted 100 Threads Medal icon
    I dunno, this question seems very targeted. I mean a year ago I didn't know what a "poly" was, now that I'm a notch through novice in Blender I do, but I really doubt many will be able to easily answer this unless they've already embarked on the modelling path, so to speak.

    Too, I don't really know what the average poly count on models in, say, Half Life 2, is, so I can't answer either.
    Oversensitive sociopath avatar
    Mantra
    Oversensitive sociopath

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Submitter

Captiva avatar
Captiva avatar Do a Job
Life Tree Flag Affiliation: Life Tree
Member Joined 1y
16,680 points Ranked 258th
32 medals 2 legendary 7 rare
  • 30 submissions featured Medal icon
  • Submitted 100 Skins Medal icon
  • 10 submissions featured Medal icon
  • Received thanks 50 times Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon

Captiva avatar
Captiva
Life Tree Flag
Life Tree
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Details

Officiality
Non-official
Last Day to Vote
May 2nd 2017

Votes

Stats

Votes
15
Posts
7
Views
558
Date Added
6mo

WiPs by Submitter

bcp.crwdcntrl.net tracking pixel