A missing texture from the "floating balls" room has been applied.
The file layout in the stage folder is now even more streamlined, decreasing the file mass even more in the process.
The stage now has fishes in the background!
An off-stage secret now exists! See if you can find it...
The collision error in the large room has been fixed! Special thanks to Chaos.
The stage now MAVs a lot less!
Spring cameras now work properly.
The pillar in the center of the large room can no longer be jumped through.
The computers in the base are now off to fit better with the "deactivated" vibe.
The file layout in the stage folder is now more streamlined, decreasing the file mass in the process.
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