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Friday Night Fortress: Vs Mannco | MEET THE TEAM
- A Work In Progress for Friday Night Funkin'.
hey guys, on the youtube video, there is a pinned comment that is describing the situation... it turns out i was right, it can be tricky to move many of the existing functions from the kade engine to a different engine such as psych engine... I've programmed stuff, so i know how difficult porting existing functions to a new language can get, it is sort of like that since the engines are different, but the game is the same.