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Real Detail Textures - A Work In Progress for Counter-Strike: Condition Zero

Progress Report

In Development - 15% finished

Updates

de_chateau_cz 28d
  • Addition showcasing the detail textures for de_chateau_cz
Check the screenshots from de_chateau_cz

High Quality Detail Textures

Like mentioned previously, I'm working on a pack of Real HQ Detail textures for Condition Zero. 

In the first batch of screenshots you can see the detail texture comparison (Before/After) for the map cs_italy_cz. In the second sets of textures you can see how the end product looks like.

I used photoshop to enhance the original map textures.

The end goal of this WIP is to:

 - have a pack of Really HQ Detail Textures for Condition Zero default maps
- some custom maps for Condition-Zero will be also included

- to release few extra reskins of default maps - (mainly winter versions - they will be rebuilds of the official maps)

- pack of default maps for The Specialists mod

- additional surprises might await, stay tuned. 

In the next update I will show off the new textures for Shateau.
  • drakonuid5 avatar
    drakonuid5 Joined 5y ago
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    27d
    Reduse the gama. Will hutlrt the eyes in game. Im also making detail textures and I was making this problem in aerly stages. 
    Bananite
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  • Teh Snake avatar
    Teh Snake username pic Joined 14y ago
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    28d 28d
    I can see you added contrast to original textures and tiny bit of sharpen, but I don't think that does  make them more detailed. Besides, unlike the default chilly ones, these look way too variegated, making it harder for the player's eye to look for an enemy.  Just make the textures higher res and add extra detail next time to try keeping the ballance in art stuff, and make it fit into the game's visuals properly.
    • Agree x 1
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    hellmonja username pic Joined 6y ago
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    Probably the best detailed texture I have ever seen...
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    Mantra
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