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Dimensions - A Work In Progress for Counter-Strike: Source

Progress Report

On Hold at 70% completion

Updates

Update Progress #1 (60% -> 70%) 10d
  • Addition Added a new section for the minecraft dimension (including a defense point) in minecraft dimension to make it more longer in terms of playtime, at least a minute longer.
  • Addition Added a new section for the paper dimension, but will be further extended later.
  • Adjustment Modified the lower part of minecraft to be nether-like.
I originally set this WiP's progress as 30%, but it seems I really underestimated the progress I had made.











What I'm going to do next, sequentially:
  • Continue with the paper dimension's new section.
  • Create paper dimension's minigame/task for the end-game.
  • Check whether the triggers/events are working properly.
The next update will probably in a (few) weeks.

A yet-to-be-finished remake of my old ZE map. Travel between dimensions! Standard, Lego, Minecraft, Paper.

This map is a relatively recent (a year ago) Zombie Escape map of mine that hasn't been finished. There was an older, but completed version of this map. It was tested in a server, but the map couldn't be defeated due to a mistake I've made in the map.

Along with fixing the mistake, I intended to remake the map because I felt like there have been so much improvements that could be done, but I couldn't get it done, hence I thought I'd start working on the remake again.

This is a Zombie Escape map, without any particular theme in mind. I guess the humans kind of travel from the standard dimension -> lego dimension -> minecraft dimension -> paper dimension...?

Although the gameplay time from each dimension isn't that long, to make it up, I will add some sort of content in each dimension, perhaps like a minigame/task for the human side that requires effort.

Thank you for reading! Have a nice day.