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kz_bhop_kurosaki3 - A Work In Progress for Counter-Strike: Source

Progress Report

In Development - 20% finished

Updates

v0.2 5mo
  • Addition Finished Modelling
  • Addition Added vbsp grass tiles

A custom made kz / bhop map.

The latest project i've been working on, still in the early stages of development and many things need to be done, but here is a preview.

If anyone wants to help me out here is a list with things which haven't been fully done yet:

Particles

  •      lowgravity particle effect (when triggered)
  •  booster particle
  •      door close particle
  •      door open particle
  •      Orb Particle (test)
  •  flying follow particle
  •  activation particle (explosion) (small/big)
  •  checkpoint particle
  •  Different glow particles for each effect.
Decals:
  •         animated texture line which moved around blocks
  •         quote decals
  •         random line decals
  •         arrow decals
  •         shape textures
  •         grid texture
Textures:
  •   portal doors (custom texture maybe?)
  •   Custom skybox
  •   random technical words textures (.exe, trigger_multiple etc.)
  •      map banner ,map logo
  •   Ladders
  •   anime pics
  •   background (hills, valleys, old town etc.) pics
  •    architectual drawn pictures of indiviudal stages
  •         LightOrange
  •         RedLight
  •         Green
  •         Cyan
  •         Grey
Sound/Effects:
  • Low gravity
  •         Door open 
  • Checkpoint
  • Orb
  •         Ambient Sound(Levels)
  •         Follow particle
  •         Activate something
  •         Booster
Models:
-  custom models depending on maptheme

Note: we also have a discord feel free to DM me when you want to join.

Details

Development State
In Development
Completion
20%