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Indoor City

A Work In Progress for Celeste

Progress Report

In Development - 40% finished

Let's be real, this map blows.

My first actual map, and I've been working on it since around the end of July. Originally nicknamed 1Z, as I wanted to make a Z sides campaign that was aimed to focus more on the precision than the technical side of things, and I think that shows through in my room design. Still far from completed, and all existing rooms and berries are subject to change.

As for tech required, you will need to know:
-hypers
-wavedashes
-wallbounces
-neutrals
-buffered climb jumps (not really tech, but knowing this is mandatory is important)
-corner jumps
-ultras
-demodashes

Files

Todos

finish making checkpoint 3
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Credits

Key Authors
Nihlm
everything
Special Thanks
Renatotheflowey
playtesting sorta
Poist
playtesting sorta

Submitter

Nihlm avatar
Nihlm Joined 12d ago
Offline
Nihlm
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Category

Details

Development State
In Development
Completion
40%

Attributes

Genre
Mapping
Software Used
Ahorn

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