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Finput (Custom Input Manager for Unity)

A Work In Progress for Unity 3D

Progress Report

On Hold at 17% completion

Finput, a free, open-source, and intuitive input manager for Unity

(On Hold temporarily)

A simple and open-source WIP input manager for unity, titled Finput (Short for Federation Input).

1. Currently implemented features

- A limitless array of inputs, each completely customizable
- Rooted in the default unity input system for easy fallback on unsupported platforms
- Enable and disable on your own leisure
- Intuitive Editor
- Global (No in-scene manager object required! Instead, when enabled, it will detect and handle all inputs!)

2. Planned features

- Controller Support!
- Remap Menu Prefab (Drag into your scene, add a button that leads to it, and enjoy!)
- Intuitive Syntax for quick setup
- Mouse handling (Currently, it only supports keypress inputs, which still manages a lot of your game!)
- Public Github Page (This will come once the release comes (AKA when we finish 1.0.0))

Todos

Remap Menu Prefab High Priority Mouse Handling 15% High Priority
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Announcement

Sadly, Baldi's Basics in Super Lots of Content is canceled due to numerous issues with unity. I plan to remake it based on 1.4.3 in the future with numerous improvements and completely ground-up code. - CyndaquilDAC

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RealT5mpler avatar
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Not on right ok
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CyndaquilDAC username pic Joined 2y ago
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Details

Development State
On Hold
Completion
17%

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