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de_mountainwarehouse

A Work In Progress for Counter-Strike 1.6

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Progress Report

In Development - 94% finished

Updates

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2019/11/20 - Balance 1d
  • Overhaul Sewers
  • Addition Drain tubes
  • Adjustment Wider vents ducts
Modified the sewers so there wont be shootings from long distance.
Added two drain tubes from both sideways so players can get into the bombsite B more quick, at the same time the terrorist team wont have it so easy at camping.
Vent ducts are now wider so players can fit better and bots will behave more decent.
2019/11/17 - Details 4d Addition Overhaul Adjustment Tweak 2019/11/14 - Decoration 7d Addition4 Improvement Adjustment Tweak 2019/11/11 - Terrain 10d Improvement Addition Tweak

A warehouse from a small town in a mountain.

Background:
A group of mercenary assassins has taken control of the warehouse. Several members have been identified. Because of their background it is believed that they might be planning to install a bomb. Besides that, their interests are still unclear.

Contacted by a retired soldier who lives in the town, a special troop has been specially formed for this mission. The best warriors in their respective forces united in a team. They are prepared to handle the situation no matter what.

Plans for the final release:

-Create good floodlight holders.
-Fix the glitch of luminous water. Done
-Choose adequate definitive textures.
-Reduce the number of different textures used.
-Adjusting the skybox to fit the map. Done
-Balancing both teams.
-Match the textures of the rock mountains.
-Improve the navigation of the bots by modifying brushes and the navmesh manually.
-Reduce brushes and faces number.
-Define sounds for textures depending on the material.
-Vent ducts. Done
-Forklifts. Done
-Make big mountains surrounding the actual map.
-Add more details to every room and the exterior.
-Handmade railings. Done
-A secret, maybe two.

Old updates from the original post:
3rd-Lighting overhaul and more
2nd-Vents, optimization and more
1st-Sheet iron roof and more

This is a map that i started SEVEN years ago. I was very new and unexperienced in this world of mapping CS 1.6 maps. I went trough different issues in my compilations that i did not understood so I had to left my map unfinished for years because i could not fix them...  A couple of months ago my need of mapping resurfaced and i realized that my english was far better than 7 years ago so i started to read all kind of tutorials and instructions and i finally made it, I fixed my map and im remaking it better than ever. I have some kind of affection for this map but i im tired and i want to finish it nicely and flawless so i can explore new ideas.

If you are curious here is a pack with the old (not so good) versions of the map.

Thanks to the Gamebanana community, specially the ones who helped me trough many issues.

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BlackSwordsman Joined 7y ago
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Details

Development State
In Development
Completion
94%

Attributes

Time of day
Pre-sunrise
Location
Rocky mountain

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