T: Hired by a mysterious man who in turn was hired by a great tycoon owner of a conglomerate of companies that never gave his name, a dangerous group of mercenaries unscrupulous when it comes to doing what they are asked to do, have taken a deposit by force holding all its employees hostage.
Unexpectedly an old man, employee of the warehouse, out of nowhere knocked out his captor with a single blow and ran away like a cougar. This could jeopardize our mission.CT: Contacted by a retired veteran soldier who lives in the town, a special troop has been specially formed for this mission. The best veterans and prodigies in their respective forces, all of them defenders of the people at heart, united in a team. They are prepared to handle this situation.
Gameplay:-The CT team has the advantage of being able to access the location of the hostages by many routes.
-The T team have the advantage of the building overall.
Nice balance between the two teams during my games with bots.
The ideal round time is 3:30 (minutes).
Map info:This is a map that I started in 2012~. The first map that I wanted to finish completely.
When I started to make it I was very unexperienced about mapping, I went trough compiling issues that I did not understood so I had to leave the map unfinished for years...
A couple of months ago my need of mapping resurfaced. I knew that my english was far better than before, so I started to read all kind of tutorials and instructions until I finally made it. I fixed my map and I'm remaking it better than ever thanks to many buddies - that trough the way - taught me a lot of things that helped me to make very much better maps.
This has been my main project for a long time and I want to finish it perfectly, in it's best possible version.