Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3


A Work In Progress for Counter-Strike 1.6

No ads for members. Membership is 100% free. Sign up!

Progress Report

In Development - 94% finished


2019/11/20 - Balance 1d
  • Overhaul Sewers
  • Addition Drain tubes
  • Adjustment Wider vents ducts
Modified the sewers so there wont be shootings from long distance.
Added two drain tubes from both sideways so players can get into the bombsite B more quick, at the same time the terrorist team wont have it so easy at camping.
Vent ducts are now wider so players can fit better and bots will behave more decent.
2019/11/17 - Details 4d Addition Overhaul Adjustment Tweak 2019/11/14 - Decoration 7d Addition4 Improvement Adjustment Tweak 2019/11/11 - Terrain 10d Improvement Addition Tweak

A warehouse from a small town in a mountain.

A group of mercenary assassins has taken control of the warehouse. Several members have been identified. Because of their background it is believed that they might be planning to install a bomb. Besides that, their interests are still unclear.

Contacted by a retired soldier who lives in the town, a special troop has been specially formed for this mission. The best warriors in their respective forces united in a team. They are prepared to handle the situation no matter what.

Plans for the final release:

-Create good floodlight holders.
-Fix the glitch of luminous water. Done
-Choose adequate definitive textures.
-Reduce the number of different textures used.
-Adjusting the skybox to fit the map. Done
-Balancing both teams.
-Match the textures of the rock mountains.
-Improve the navigation of the bots by modifying brushes and the navmesh manually.
-Reduce brushes and faces number.
-Define sounds for textures depending on the material.
-Vent ducts. Done
-Forklifts. Done
-Make big mountains surrounding the actual map.
-Add more details to every room and the exterior.
-Handmade railings. Done
-A secret, maybe two.

Old updates from the original post:
3rd-Lighting overhaul and more
2nd-Vents, optimization and more
1st-Sheet iron roof and more

This is a map that i started SEVEN years ago. I was very new and unexperienced in this world of mapping CS 1.6 maps. I went trough different issues in my compilations that i did not understood so I had to left my map unfinished for years because i could not fix them...  A couple of months ago my need of mapping resurfaced and i realized that my english was far better than 7 years ago so i started to read all kind of tutorials and instructions and i finally made it, I fixed my map and im remaking it better than ever. I have some kind of affection for this map but i im tired and i want to finish it nicely and flawless so i can explore new ideas.

If you are curious here is a pack with the old (not so good) versions of the map.

Thanks to the Gamebanana community, specially the ones who helped me trough many issues.



Sign up to access this!


Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code


BlackSwordsman avatar
BlackSwordsman Joined 7y ago
1,848 points Ranked 20995th
11 medals 1 rare
  • 6 years a member Medal icon
  • Prefaber of the Month, September 2013 Medal icon
  • Returned 100 times Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
Sign up to access this!
Sign up to access this!
Sign up to access this!


Sign up to access this!



Development State
In Development


Time of day
Rocky mountain


  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Today's Pick
    Featured on Nov 8 2019
  • favorite 6
  • cloud_download 23
  • remove_red_eye 790
  • mode_comment 4
  • access_time 14d
  • access_time 1d
  • refresh 1d

More Mapping WiPs