Black Mesa:Source HEV Zombie (HQ) model for Half-Life 1!I'm porting an NPC for the first time.
Btw, I'm still having problems with Gonarch animations (walk&run).
Why HEV Zombie? Because no one ported this model. Other people's ported models playing HL animations due to using Half-Life Zombie skeleton.
This model will use 100% original animations (BMS and HL2 animations).
Walk Preview Gifs:
But I have to say that, some special animations in the zombie model of Half-Life are not available in this model. However, since they have 90% similar skeletons, HL animations can be applied. (I think so, we'll see soon.)
Below you can see the process to be done in Todos section.
Who wants the BM:S HEV Zombie(BETA) model?
Here you can try it now!
This model is the trial phase. So,there are some mistakes in this model. The real model will come later.
This model currently does not include these features:-Armor effect (Probably require DLL)
-HEV sounds (Probably require DLL)
-Some special animations. (Soda, kick_punch_wall [OC], etc.)
-Zombie Step Sounds (Probably require DLL for some reason)
And some of the animations I've chosen and prepared quickly are not playing where they should be.
When you play, you will see.
I also noticed that there was a problem with the model's fingers, as I looked closely. I'm gonna try to fix this too.