CS 1.6 Weapons - CS:GO Animations

A Work In Progress for Counter-Strike 1.6

Progress Report

In Development - 45% finished

Updates

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Update 2 (11.7.2019) 10d
  • Addition Added UMP45/SG552/XM1014/AUG/TMP
  • Adjustment Fixed MP5 handle and Magazine
  • BugFix Fixed Famas/P90 texture overlapping issue (Thanks Viper)
  • BugFix G3SG1/SG550: Fixed Smoothing darkness and improved animations (Thanks Vipur)
  • Feature UMP45 uses fully upscaled textures I done 2 months ago
Progress will be getting slowed down since it appeared that I have to re-do some school subjects.
Update 1 (5.7.2019) 16d Addition Refactor Tweak

Oh hey, look who's BACK! :D

FINALLY! I finished this damn school year, it's time to get back to the business. I started working on the pack #4 again, and I thought it'd be good to do something kinda creative as well. MasterOfNoobs approached me with a request of doing all CS 1.6 weapons with CS:GO animations and that's were I started over..

I did several ones long time ago and tbh they were awfully done since they used vanilla non-edited weapons.. This time however I'm using Kalashnikov88's smoothed defaults pack. The M4A1 however is mainly Captive's rework with the forearm from Kalashnikov88's rework.
Since Viper allowed me to use his rig, I'll be using it instead since it's a bit more reliable..

Features:

  • All CS 1.6 weapons rigged on CS:GO animations with 1.6 hands in the best way possible
  • You can choose from CT Sleeved hands and Non-Sleeved
  • There will be an option for sounds used, either CS:GO's (from Pack#4) or CS 1.6's default sounds
  • There won't be special PeeWees of weapons unless the community wants it (some weapons changed drastically from what the default PeeWees are and I'm still not decided on this)
  • Fully Upscaled textures for all weapons. And they'll be based off CS 1.5 textures since they're more reliable 
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  • charliewastaken avatar
    charliewastaken Joined 3mo ago
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    props on using the default purple scope lense. also, i forgot to mention this earlier, but kalasnikov's models have slightly different uvs from valve's, so you might have to edit those to be compatible with valve's textures.
    edit: the new stuff looks really nice so far by the way, i'm hyped for this (honestly, it's long overdue)
    i hate underscores.
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  • Phenixtri avatar
    Phenixtri Joined 11y ago
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    access_time 6d
    im kinda curious to see how you fix the vanilla shell casing models always ejecting to the left .... been looking for a fix for that all the way back when the site was still called FPSbanana ..... was the only thing I could never figure out how to fix ....
    Oro
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  • Nice! i can wait for this mod, looks amazing!
    Dont cancel it is really cool!
    • Agree x 1
    Oofer
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  • Tatu Eugen avatar
    Tatu Eugen username pic Joined 11y ago
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    access_time 9d
    Hey, can you also do the same but for plugin inspect ? When you press only F show animation, no auto animation after 5 secods... 

    I really need this, let me know... :) Apreciate!
    • Agree x 1
    www.temaps.com avatar
    Mantra
    www.temaps.com
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  • DustGame avatar
    DustGame Joined 17d ago
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    access_time 10d edit 10d
    can you edit texture is a little crapy texture 
    i think you can added retextured versions
    and what about knife ?
    from each knife csgo animations?
    • Dumb x 1
    • Disagree x 1
    DustGame CSS Plugin Company avatar
    Mantra
    DustGame CSS Plugin Company
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  • access_time 10d
    I have re-doed the high-poly model, but it has been unreleased, and I have fixed many problems. I don’t know if you use it.
    Focus on the third person weap avatar
    Mantra
    Focus on the third person weap
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  • Weiss Schnee avatar
    Weiss Schnee username pic Joined 9y ago
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    Weiss Schnee
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    access_time 10d
    Later I doing a classic weapon reborn pack,do you any idea things?
    Honestly,Galil,M3 Super 90,SG552/550 Sniper and AUG A1 maybe cannot fit that CS:GO anims.
    Join the Schnee Dust Company! avatar
    Mantra
    Join the Schnee Dust Company!
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  • papaschlange avatar
    papaschlange username pic Joined 3y ago
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    access_time 10d
    seems like the most commented place lately XD
    Stop water fluoridation
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  • Bobito Pawner avatar
    Bobito Pawner username pic Joined 9y ago
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    access_time 11d
    Hey man, can you list the possible features we could get from here? So we know what to wait for hehe.

    I'm really damn eager to hab dis
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    Mantra
    Preserving the Word
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  • M15F1R3 avatar
    M15F1R3 Joined 2y ago
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    Dis' gonna look sick :D
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