DR_DOOM_REMAKE

A Work In Progress for Team Fortress 2

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Progress Report

In Development - 30% finished

Updates

New Screenshots 7d
  • - Added New Screenshots of the Keycard and Train Trap
This is a remake of my First map, Dr_Doom. 
The point of this remake is to use the original Dr_Doom's layout and traps, heavily upgrade the visuals (Yeah, check the screenshots.) and add better minigames, easter eggs. 

This is not Brutal Doom, Doom 2016, Original Doom or 64. 
This is my own take on the UAC's base set in the TF2 Universe.
This map is made only using TF2 Textures, there won't be the Doom 1993 textures. (There are references to Classic Doom objects like the Keycards though.)

This remake is coming along very well. Truly a perfect remake for this old and broken map. 
A one it always deserved.

Check out the Comparison images: 
https://imgsli.com/MzI1Nw 
https://imgsli.com/MzI1OA
https://imgsli.com/MzI1OQ
https://imgsli.com/MzI2MA
https://imgsli.com/MzI2MQ

Todos

A Skeleton Survival Minigame Low Priority Different Arenas (Remake of the OG dr_doom arena, Kadinger Sanctum Arena, CyberDemon's Lair High Priority A secret "Made by" room similiar to the one in dr_psykopat2 (Accessed with Keycards) High Priority

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Credits

Key Authors
Unicake
Creator of OG dr_doom and this remake

Submitter

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Unicake Joined 3y ago
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Unicake
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Details

Development State
In Development
Completion
30%

Attributes

Genre
Mapping
Software Used
Hammer

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