I'm ShadowSnake, i've been a part of the Smash modding scene for over a decade. I made many character mods for Brawl and a few for Sm4sh. I have a LOT of plans for Ultimate but likely won't release any until SaltyNX comes out and we have less limitations. I specialize in character model imports.
Boshi (Super Mario RPG) over Yoshi (remake of my Brawl and Sm4sh mods) 85% complete - waiting for SaltyNX to refine everything for in-game - figure out how to properly make a prm map - slight edits here and there - render / portraits (nearly done, by Nin10Doug)
Big Boss/Naked Snake (Metal Gear Solid) over Snake 75% complete - waiting for SaltyNX to optimize for in-game - create normal and prm maps - model is complete, just need to rig - render / portraits
Alucard (Castlevania) over Marth if making echo fighters or a clone engine ever happens i'd love to make a moveset for him 5% complete - model is ripped and aligned - enhance model to be higher poly - enhance textures to be higher res - create transparent hair and expressions - rigging and all the actual mod work - make voice / sfx pack when possible - render / portraits
Krystal (Star Fox) over Dark Pit & maybe Palutena too will create the Assault outfit as an alt and replace dark pit's weapons and effects with more "Star Fox-y" ones. Would like to make a full replacement option / moveset someday. 30% complete - new HD textures created by V-TAL - currently working on enhancing the model's quality to fighter standards (added 4000 polys so far) - create transparent hair and expressions - rigging and all the actual mod work - make voice / sfx pack when possible - render / portraits