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So, I just happen to test my Tornado Hud and I found there to be a lot of bugs.
- All the weapon sprites had the blur bug that happens if the sprites are above 256x256. [Fixed] - Improper coordinates within the txt files. [Fixed] - Lacking coordinates for the usp and xm1014. [Fixed] - General misplacements. [Fixed]
Also, I am going to update some of the sprites.
- Remove a blur effect that works for software mode, but not that much for OpenGL. [Done] - Make kill sprites more fitting for the rest of the HUD. [Done] - Add a color for the Flash Grenade (This was suggested by a comment) [Done] - Add a new effect behind the weapon sprites & make a selector. [Done] - Check if the radar has problems. [Done]