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Tornado Hud [The Fix]

A Work In Progress for Counter-Strike 1.6

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Progress Report

Completed
So, I just happen to test my Tornado Hud and I found there to be a lot of bugs.

- All the weapon sprites had the blur bug that happens if the sprites are above 256x256. [Fixed]
- Improper coordinates within the txt files. [Fixed]
- Lacking coordinates for the usp and xm1014. [Fixed]
- General misplacements. [Fixed]

Also, I am going to update some of the sprites.

- Remove a blur effect that works for software mode, but not that much for OpenGL. [Done]
- Make kill sprites more fitting for the rest of the HUD. [Done]
- Add a color for the Flash Grenade (This was suggested by a comment) [Done]
- Add a new effect behind the weapon sprites & make a selector. [Done]
- Check if the radar has problems. [Done]

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[Kokorov] avatar
[Kokorov] username pic Joined 7y ago
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[Kokorov] avatar
[Kokorov] username pic Joined 7y ago
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12,006 points Ranked 468th
55 medals 3 legendary 8 rare
  • Submitted 60 Sprites Medal icon
  • Returned 5000 times Medal icon
  • Submitted 60 Effects Medal icon
  • 3rd Place - Winter Textures Contest Medal icon
  • Received thanks 50 times Medal icon
  • Submitted 30 Sprites Medal icon
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