Most of the villagers of the same species share the same model. So once I get, let's say a wolf villager model, rigged. I should be able to use the textures of a different wolf villager on the same model! However, the models themselves are low poly to an extent. I have no idea if I can do anything about this other than making a custom model or waiting for higher poly models. So for now, the rig will look a little funky in some animations.
I plan to create a minimum of 2 alt color schemes that corresponds to another villager or a thing for each villager along with their own separate render (per villager). This means I won't simply recolor a texture to be a different color. I may need some help creating alt color schemes for some villagers so I'll take your ideas! Keep in mind, it's not guaranteed that I'll do your suggestion.
As of right now,