Welp, time for some more texturing work. I've textured a few things since the Remington R5, which by the way is about to be released. Give me a week or so. The model, by the way, is tenoyl's CZ805. You can find the model (to download, too) without textures on his post here. You can see my ArtStation post here. Also, make sure to check out my Marmoset Viewer thingy, which should be above.
As the .. so called "start" version of texture you are making for CZ805's, i have to say i am impressed
There are some things that has to be changed / fixed, but don't take this as some kind of hate or my "lol this looks bad" stuff etc... i am really greatfull to see something really nice and promissing... after all the flow of bullshit releases we are getting lately...
Just a idea, if i remember correctly, the actual magazine model had bullets inside ( or 1 bullet inside reciever, kinda forget it now - even if this, you could try to make copy of this bullet and place all copies inside a magazine ) and texture the actual mag into a half transparent plastic, you can find some ref images of that on actual RL CZ805 on the internet
Also,,.,, after seeing your post i remember that i tried to texture it myself in a past.. tho i never finished it i still have some files...
here is the example of what i stopped at https://i.imgur.com/xykh0fX.jpg https://i.imgur.com/AWOGW7q.jpg https://i.imgur.com/RlGHXFt.jpg
If you want anything out of it : edited normal map or my custom ID map or even whole Substance Painter work file just to play around, give me a hint
Anyway i am talking to much... for texturing i think it will be better to listen more "skilled" people, i am just some random one anyway hehe..
good luck and thanks for something nice to be seen on GB after such a long time :)