beta weapons fix

A Work In Progress for Team Fortress 2

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In Development - 30% finished
[ENGLISH]

the mods of the 2006 beta weapons are very old and so I would like to fix them so that they are compatible with the war paints but without using animations so there are no problems with the updates and the biggest example is the dynamite of the demo because when you put a spinning animation it would look bad with the others sticky bomb launcher  (by changing v_models and w_models to c_models) or the nail gun with other pistols so I'd like you to give me ideas on how to make weapons look good without the need for animations

[SPANISH]

los mods de las armas de la beta del 2006 son muy viejos y asi que me gustaria repararlos para que sean compatibles con las war paints pero sin usar animaciones para que no haya problemas con las actualizaciones y el mayor ejemplo es la dinamita del demo
porque al poner una animacion girando se veria mal con los otros lanza bombas lapa (por el cambio de v_models y w_models a c_models) o la nail gun con otras pistolas
asi que me gustaria que me den ideas de como hacer que las armas se vean bien sin necesidad de animaciones

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  • EnergyPixel avatar
    EnergyPixel Joined 3y ago
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    EnergyPixel 105th Inc. Flag
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    5mo 5mo
    I'll try to update the VMTs of my other beta weapons. I can't do the RPG, and the Overhealer :/ They use both textures of v_model and w_model
    Here's what I'm sure that'll work:
    Nail Gun (Tested for WillWow's textures)
    Tranquilizer Gun (Same UV mapping but different vmt)
    Dynamite Pack (Same UV mapping but different vmt)

    I'll update these when I'm done fixing my unlockable pistols for my Nail Gun mod

    So, I guess these will be the working ones from my mod section
    cs addict
  • EnergyPixel avatar
    EnergyPixel Joined 3y ago
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    EnergyPixel 105th Inc. Flag
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    5mo 5mo
    don't use my soon to be Nailgun viewmodel fix. I tested it with willwow's textures and it didn't work 

    EDIT: I EDITED THE VMT, WHICH MADE IT WORK WITH WILLWOW'S TEXTURES!

    and they're messed up (improper textures by willwow)
    cs addict
  • No download link? 

    JK. if you don't wanna put it up it's your decision.
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    CharleyNash Joined 5mo ago
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    Yup, definitely a work of art.
    Bananite
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    Yuri2 Joined 5mo ago
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    Well, well, well. I have a few complaints. Yes, i did put a "holy shit" comment. Now, i do not mean anything bad about this mod so please do not take this as hate. But then again, none of these weapons will be good without animations. On 2 skins, "Skin Compatible Rocket Launcher" and "Skin Compatible Nailgun" has no animations. For that nail gun mod, it adds an extra clip. So scout takes out the 2nd clip, instead of the actual clip. Now for the rocket launcher, The Reloading makes no fucking sense. Soldier pushes in the rocket, but his hand goes through the actual rocket on the front of the launcher. Now what i think you did for the nailgun & RL, is you took those 2 mods and updated it for this.  You might of made the tranq  gun by yourself, but then again, still no animations.
    Mod Hunger
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    5mo
    Without the animations all i see is:

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    Yuri2 Joined 5mo ago
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    5mo
    holy shit
    • Disagree x 1
    Mod Hunger
  • if you finish the skins, can you please add a nailgun texture that doesnt affect the engineer's pistol? idk if thats possible tough
    Bananite
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    EnergyPixel Joined 3y ago
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    5mo
    finally, someone who has proper skin-compatible textures for the nailgun
    • Thanks x 1
    cs addict
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    5mo
    Without animations it will look awful.
    • Agree x 2
    Source Engine Addict

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