30th September Edit: While the project is still on hold i wanted to post a Idea overhaul:
You no longer get sleepgased and then get put into the world in a some random crate.
You start in a room with different people (waiting for players).
Hearing a radiomessage that says that there is a helicopter coming to rescue residents of this City from the Intense Snowstorm, but it can only carry 4 people.
Once there are enough players or the time runs out, the doors open.
You all pour out of the building and have a 1 minute setup where noone can hurt anyone.
Once the setup is over you all put on your masks and the battle begins.
The Helicopter drops in the middle of the circle and stays on the ground for 1 minute if a player is in it.
Aiming for a more Fast paced CQC experience, because i personaly enjoy that more and because im just 1 guy and making a huge map would take way too much time.
Map Logic (how the actual gamemode works) is done.
Intended file size for beta (only roads shown here)