v_hands_o_0

A Work In Progress for Half-Life 2

Progress Report

In Development - 50% finished

Updates

Update 01
  • Improvement Filled (Fixed) Gaps (Gamer_Dude)
  • Improvement Fixed Smoothing On Gloves
  • Improvement Reworked The Texture
Now i just need to work on 4K Normal Map And a Bit of Re-Texturing (Maybe i'll take Samples from HD_HEV Suit).
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6mo

v_hands_o_0 (Something that you might like)

v_hands_o_0


Something that is lying there and rotting on my HDD, so why not let it go free?

Well this might also help in animating.

Plus i don't know if this been already done?

  • High Poly
  • Subdivided and smoothed gloves
  • Subdivided Sleeves but not re-smoothed or shit
  • New 4K Baked Normal Map
  • Filled (Fixed) Gaps (Gamer_Dude)
  • $Selfillum
  • $Proxy (but they don't work :p)

Anything else that should make it to this?

Please let me know..

Oh and don't mind the smoothing in the renders, they are actually fixed in the files.



(Sorry for that shitty render)

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  • Isomeric Gamer avatar
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    6mo
    awesome that you fixed that hole! :D
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    andiargetlam username pic Joined 1y ago
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    andiargetlam avatar
    andiargetlam
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    6mo
    looks like a hand that faps a lot :v

    just kidding, this actually looks really good )
    • Funny x 1
    • Agree x 1
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    Mantra
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  • Isomeric Gamer avatar
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    Isomeric Gamer avatar
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    7moEdited 7mo
    looks gorgeous! btw you might want to fix the invisible hole that connects the gloves with the sleeves hl2 hands has,idk what's valve been thinking when they did this.
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    Mantra
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    KonataHamster Joined 8y ago
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    7mo
    I've thought about doing this myself for a while but didn't think I could pull it off, especially since you'd have to do it for each; as a resource however never thought of that.

    Makes me wonder if I oughta try getting that subdivided manhack I messed with to work in-game
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    Mantra
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[PRince4]
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AVM
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2clip
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KayDee
KayDee Joined 3y ago
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  • 10 Posts
  • 7mo Submitted
  • 6mo Modified
  • 6mo Updated

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