CS:CZ M4A1 Reconstruction

A Work In Progress for Counter-Strike 1.6

Progress Report

In Development - 60% finished

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  • Tweak Some UV problem were fixed. The rests are remain, not yet fixed.
  • Refactor Original forearm were scraped. I decide to create the new one. I still use the original railcover, though.
  • Improvement The magazine and the buttstock were smoothed. I've add more loop cut on the middle of the faces.

The left side receiver is still used the same texture for the right one.

Overall, this weapon is still need some tweak.

Jan 24 11mo
This M4A1 from Condition Zero is kinda interesting, however some missing faces are annoying.

So, I've play around with Blender and that's it...

Update (01/24):
I've re-made the forearm since the old one is "ugly", some UV stretching were fixed, and added more geo on magazine. Also, I've fix the weapon geometry.

Overall, the weapon is now bit smoother than before. Next is how to make the proper left receiver for the weapon, since both left and right receiver are uses same texture.
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    PMed you.

    Anyways, consider teaching me this so I can do that for the default FAMAS & GALIL for 1.6.
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    Good job, that's perfect! <3
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    But it still wrong side :|

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    11mo
    This is a good task you are working upon. However, I'd say that almost all of CS:CZ models are interesting but have missing faces. I'm sure people from the Ritual Ent. dev team and people at VALVe themselves might have the originals lying around somewhere with all faces intact and textures set at original resolutions.

    If you compare models from Deleted Scenes (Single Player) and CS:CZ, you will note that the textures were made slightly better while introducing the earlier CZDS models into CSCZ but they were cropped in half though.

    Hence even for this project, you should be using the CZDS M4 which has HD textures rather than CZ one.
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    This is beautiful stuff m8 <3
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    you should make it make it more hp than should be because it will look bad ass!! for example in the handguard part,stock and several part there...and ensure to smooth it well... also please do the same when you end with the cscz ak47...
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Reconstructing the model
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Ritual Entertainment
Model, UV, and textures

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  • Today's Pick Jan 21 2018
  • 1.6k Views
  • 19 Posts
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