Lucas with CUSTOM MOVES?

A Work In Progress for Super Smash Bros. (WiiU)

Progress Report

On Hold at 70% completion

Updates

WiPParentSubmitterStats
  • Addition Added PK Freeze variants
  • Addition Added a Ness PK Thunder on 3rd Variant

Need to do MSC Editing if I want to fix Offense Up, charge doesn't work properly.
Lucas may have  weird momentum on Down-B if you don't die when switching to another custom move.
I used Ness' PK Thunder data as a base, unfortunately the tail on Lucas' 1st PK Thunder doesn't function like the vanilla version.

PK Thunder/PK Flash Update on HOLD 10mo
  • Overhaul Changed the PK Beam to PK Freeze
  • Addition Added a PK Fire Pillar (Ness Custom)
  • BugFix Fixed the Vanishing PK Fire Projectile
PK Fire Update 11mo
ON HOLD UNTIL SMASH SWITCH IS ANNOUNCED OR SOMEONE FINDS A WAY TO ACCESS DLC CUSTOMS FROM THE MENU 

LOST MOTIVATION TO MOD SMASH BROS FOR NOW

Q: Why did I start making this mod.
A: Lucas has unused data which references custom moves, something that the other DLC Fighters don't have. His animations swap normally like the non-dlc fighters as evidence. Though those routines are normally empty. Did you know that there's different amounts of special-move landing lag on Lucas' unused custom moves? Even parameters exist for Lucas, some of them are formatted similarly to Ness', but not really the PSI Magnet, or the 2nd variant of Lucas' PK Thunder projectile. All of the unused custom moves function the same, other than the Special-move landing lag. Now that you can activate custom moves by taunting I can finally have access to those his moves.

Make sure you die after taunting in order for the game to completely load your choice of your custom move.
Up Taunt facing left activates 4th variants. (Unintended and no plans to create a 4th ones)
Up taunt facing right activates default variants.
Side taunt activates 2nd variants
Down taunt activates 3rd variants
The latest build is unstable, and I haven't done the MSC Edits yet. Facing left during up taunt will activate 4th variant. Won't plan on making 4th sets though. PK Thunder 4th variant will CRASH THE GAME. Some issues with PK Thunder is that the tail is not the same due to directly modifying using Ness' PK Thunder data as a base to not crash the 3rd variant. Offense up doesn't properly function yet, and GFX is not final. PK Flash will resmble in a more spherical ball since that's how the effect was represented in MOTHER 3, not a hexagon.


The descriptions of the Custom move is complete but not included with the download, read description of this video for more information. This is just replaced another character's cosmetics with Lucas to show you the descriptions of the moves I will give him, nothing in this video affects any mechanics.




Ever since I watched this video and realized he had unused sub-actions for custom moves, I was disappointed. Finally the day has come  waiting for a while to be able to give Lucas Custom Moves.
Currently his custom moves don't work properly, but I was at least able to activate the unused custom moves he has in the game.
I try to put in custom data for these unused moves but some of the routines don't load up.
The bugs goes as follows:
PK Beam's projectile disappears
When you die, both down-b's are affected which means Lucas is able to float in the air.
PSI Counter can ABSORB Projectiles.

Fixed The bugs.


The Lucas Customs in the PK Fire video as follows: 
1 PK Fire (Default) 
*2 PK Fire Pillar (Ness' version of PK Fire) 
*3 PK Freeze (Should I Make it Freeze the opponent or Stun them?)

*Both of these aren't affected by gravity since it should be based on Lucas' version of PK Fire, not as much as Ness' since it was applied to all characters in the game.
PK Freeze
1) PK Freeze (Default)
*2) Offense Up similar to PM Lucas
3) PK Flash (planning on functioning similar to Ness' PM Pk Flash)
*Gave him Offense Up since it seems like a popular choice by Lucas fans, both MOTHER and Smash alike since they typically agree that it supports Lucas being less similar to Ness and express his support battle style in MOTHER 3.
PK Thunder
1) PK Thunder
3) Risky PK Thunder

PSI Magnet Custom Moves: 
1 PSI Magnet (Default) 
*2 PSI Counter (Will change the GFX to resemble more of the MOTHER 3 PSI Counter) 
*Will make the hitboxes similar to PM, but make it DIable for the opponent.
Plans
Up-B
3) Fox-styled PK Thunder (PK THUNDER BURST)
Down-B
3? Counter (Will be similar to Peach's counterattack)
*I can't replicate Marth's counterattack due to the way it functions.
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Files

Todos

MSC Edits For PK Thunder and PSI Magnet Customs Find a way to be able to select Lucas' Custom Moves in the Customization Menu Make deflect SFX to MOTHER 3's PSI COUNTER Sound Make PK Flash SFX, which may use the SFX from MOTHER 3 Make Lucas say PK Flash while still sounding like him.
  • EarthSonicBound avatar
    EarthSonicBound Joined 9mo ago
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    Instead of PK Freeze (side special) it should be Paralysis.
    I'm just surfing the internet
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  • This is great, but I'm not sure if I like PK Freeze as an option for his side-B. I think it should be PK Beam, and it could stun the enemy upon impact. You said you were debating wether to make it stun, or freeze the opponent, right? Well, the freeze would seem too overpowered with no charge, like in his neutral-B, and PK Freeze is already a part of his moveset, so I think PK Beam would be a better route to take. Thanks for listening, and I hope I could be of help.  I don't know how moding works, so I don't know how hard this is, but it seems you're doing a great job!
    Bananite
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  • Roadhog360 avatar
    Roadhog360 username pic Joined 2y ago
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    Roadhog360 avatar
    Roadhog360
    Road Hogger
    11mo
    Would it be possible to activate the unused 4th customs for Mario? Everyone has them, technically, but they barely work and Mario is the only one who has completed 4th customs.
    iRoad avatar
    Mantra
    iRoad
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  • NinjaGrump avatar
    NinjaGrump Joined 2y ago
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    Dumb question, but if you have this, but use Vanilla Lucas online(No customs), will it be wifi safe?
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    Mantra
    ニンジャ
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  • I love the idea of the PSI Counter, but i think you should make a coustom texture for it. Maybe it could look the same way it does in Mother 3? I also think you should change the sound it makes, although i'm sure the stick is just a place holder noise. Also, for the side-b, the third coustom should be Ness's normal side-b. The one that goes diagonaly when used in mid-air. This mod looks great, and I can't wait to see the completed product. Thanks for listening to my ideas!
    Bananite
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  • MatrixMaster246 avatar
    MatrixMaster246 Joined 3y ago
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    This is a really interesting idea that could work really well. If this is only for custom moves would it be able to show up when you're trying to change custom moves. If it doesn't it may be hard to chose what customs you would want.
    Old Semi-Decent SSBB Modder...
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  • NextFlameGB avatar
    NextFlameGB Joined 2y ago
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    Please make more! This is great! But is this for the custom move slots or is it just a moveset edit with no customs
    ROBLOX Modder and Scripter
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  • tlinkmain avatar
    tlinkmain Joined 1y ago
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    Do the other DLC characters have these as well?
    Not that much of a TLink main.
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Credits

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Nintendo
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BANDAI NAMCO Games Inc.
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Sora Ltd.
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Shigesato Itoi
Owner of MOTHER Series
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On Hold
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70%

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