Heavy Minigun Arm [Pre-Release 1 Now Available]

A Work In Progress for Team Fortress 2

Progress Report

In Development - 40% finished

Updates

10,000 Views Update
  • Addition Added pre-release download.
Thank you all so much for the support you have given me on this WiP. To thank you for this big milestone, I am giving out a pre-release version to you.

Disclaimer:
The animations are currently not included, so unless custom animations are loaded, the mod in its current state will play stock animations.

Any further updates will include an updated download.
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Fiddle Update
  • Adjustment Wiggled some UVs around
  • Addition Added a Heavy quote (like on the bombcart) [Special Thanks: tufta]
  • Tweak Emphasized armband [Special Thanks: Paysus]
  • Tweak Fixed up some of the weight painting
  • Addition Added something happening at 10k views
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1. What you need to know:


This mod I'm working on is a mod that will, similar to the Gunslinger and Megaman, replace the Heavy's right forearm with a minigun barrel. I plan to make full first person animations and a world model with the arm replacement, however I will not make third person animations.

This is going to be a big project, I'm really unsure if I can actually do it, but I will keep this updated regularly!

Let me know if you would like to see this completed.

2. Progress reports [WITH ORIGINAL MODEL, NOT RELEVANT ANYMORE]

2.1. GAME TEST VIDEOS

2.1.1. Game Test 1

CURRENT BARREL IS PLACEHOLDER!


2.1.2. Game Test 1.1

CURRENT BARREL IS PLACEHOLDER!


2.1.3. Game Test 2


2.1.4. Game Test 3 [Minigun Animation]

2.2. DETAILING + TEXTURE WORK


2.3. BETAS


2.4. RIG AND SFM TEST:


3. New Model Progressions:

3.1. Test Videos:

3.1.1. Jiggle Bone Test:


Note: No proper rigging yet, it is attached to Heavy's left arm here to see with an animation and because the old model is still attached to his right arm.

Also added: Stickers which you can see on the model (Power Sticker above switch, "CRIT" sticker to the left of the "control" box.)

3.1.2. Game Test 4


Note: No custom animations yet. Default minigun has been mutilated (removing the default handle), BUT still appears as it should in 3rd person. Adds a few more vertices to it but wont break it.

3.1.3. Fists Draw Test Animation

Files

Todos

Create animations
Create model edits for weapons (melees and all miniguns)
Create modified "festivized" models
Attempt to make jigglebones less glitchy (not really in my control but doesn't mean I can't try)
Fix Shotgun skins overlaying the minigun barrel when shotgun is drawn.

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Details

Development State
In Development
Completion
40%
Access
Public

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Stats

  • 45 Downloads
  • 11,376 Views
  • 95 Posts
  • 9mo Submitted
  • 4mo Modified
  • 4mo Updated

Featurings

  • Best of the Banana Nov 22 2017
  • Best of Yesterday Nov 21 2017
  • Today's Pick Nov 20 2017

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