Fixed animation transition

A Work In Progress for Counter-Strike 1.6

Progress Report

In Development - 20% finished

Updates

P90
  • BugFix Fixed animation transition
  • BugFix Shells are properly ejected
  • Improvement Reduced arm clipping into screen on reload
Source files have been included
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9mo

Improves transition between sequences by making them seamless

This fixes the transition between all weapon animations and makes them absolutely seamless. Here's a video of the P90 which demonstrates the issue, then an example of the problem being fixed (this is an older version of the fixed model):



This is done by opening the animations with a text editor and copying over bone positions from a frame in the idle sequence to the last frame in any other sequence, then further improving it manually to fix robotic movement.

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Development State
In Development
Completion
20%
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  • 78 Downloads
  • 1,408 Views
  • 16 Posts
  • 9mo Submitted
  • 9mo Modified
  • 9mo Updated

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