Fixed animation transition

A Work In Progress for Counter-Strike 1.6

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In Development - 20% finished

Updates

WiPParentSubmitterStats
  • BugFix Fixed animation transition
  • BugFix Shells are properly ejected
  • Improvement Reduced arm clipping into screen on reload

Source files have been included

P90 1y

Improves transition between sequences by making them seamless

This fixes the transition between all weapon animations and makes them absolutely seamless. Here's a video of the P90 which demonstrates the issue, then an example of the problem being fixed (this is an older version of the fixed model):



This is done by opening the animations with a text editor and copying over bone positions from a frame in the idle sequence to the last frame in any other sequence, then further improving it manually to fix robotic movement.
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Ghost1420071 Joined 4y ago
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Development State
In Development
Completion
20%

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  • 90 DLs
  • 1.6k Views
  • 16 Posts
  • 1ySubmitted
  • 1yModified
  • 1yUpdated

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