smg animations i think

A Work In Progress for Team Fortress 2

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Progress Report

Completed

Updates

ANOTHER UPDATE AND ITS BIG FOR THIS
  • Improvement got the animations working,.
  • Addition redone almost everything since i lost the files for it
  • the reload animation and inspect start are broken
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UPDATE
  • Addition finished idle and fire animation, gonna do reload tomorrow
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my lazy ass can finish this atleast in a week or so.

draw preview (looks bad right now, i will reanimate it)

i dont know if i want to make a kukri one too, maybe i will.
i like the sniper animations way too much and last time i tried it looked fucked up, so no sniper animations fam.
plz hate and rate 0/10

here is the second one, if people do like it i will keep it:

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  • 2mo
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    Is this WIP sca?
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  • 2mo
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    not bad
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  • 2moEdited 2mo
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    not a big fan of that draw animation

    hopefully the fire and reload animations are better
    • Agree x 1
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  • 2mo
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    Paysus Skinning/Modelling Expert
    Good luck. The SMG is a pain
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    I like to make things.
  • 2mo
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    Here's a idea to make it less "robotic"
    Make the sniper draw it with his right hand like its off a holster, then make his left arm come out to grab the magazine for grip.

    because now it looks too bouncy, just keep working on it you'll get it soon.
    • Agree x 1
  • 2mo
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    When this gets finished, who knows? I might use it...
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  • 2mo
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    You need to fix the origin, its aiming too far to the left, you also need the weapon to point upwards

    Also the draw looks snappy and linear, might need to add more movement or something
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    Somewhat inactive modder.
  • 2moEdited 2mo
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    Draw anim looks good tbh.
    (Its my opinion lol)
    • Disagree x 3
    • Funny x 1
    Just looking around.

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3D Animation
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16
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2,279
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Date Added
2mo
Date Modified
2mo
Date Updated
2mo

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