12 KeK... xd...

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Progress Report

In Development - 50% finished

Updates

10/21
  • Improvement UV map were fixed.
  • Tweak Re-bake with proper settings.
I hope someone in Life Tree can create a proper diffuse texture for this weapon. :3
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2mo
10/20
  • Improvement Re-work the UV.
  • Addition Normal and AO were baked.
Got some problems again... D:
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2mo

It's not done yet....

After being abandoned for a long time, I decide to re-work this model, with new UV map.
Somehow my xNormal can't do bake with activate cage (got an error message), so this time I bake some maps with Blender Cycles, with same cage, and somehow it works but I got some weird "white spots". Am I doing wrong again...??
Update: Now I can use cage when bake with xNormal, and the "white spots" are gone. :3

Todos

Fix that sh**ty stock.

Posts

  • 3mo
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    Life Tree Flag Affiliation: Life Tree
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    WOW, now that's the fastest featured achievement on GB, only need 46 minutes after release.
    • Funny x 1
    • Agree x 1
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    Mantra
    不可能はない
  • 3moEdited 3mo
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    why do you make a model and not use the skecth properly hmmm? o_O LOLLOLol

    and warn me when its done for i may uv map it ;D
    Teh And Crack IRL And Here :3
  • 3mo
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    interesting... ;D
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    • Interesting x 1
    Teh And Crack IRL And Here :3

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Credits

Key Authors
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Life Tree
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Life Tree Flag Affiliation: Life Tree
Member Joined 1y
22,239 points Ranked 197th
37 medals 3 legendary 8 rare
  • 30 submissions featured Medal icon
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  • 2017 Top Contributor Medal icon
  • 10 submissions featured Medal icon
  • Received thanks 50 times Medal icon
  • Returned 1000 times Medal icon
Model, design hack

Submitter


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Category

Details

Project
Synthetic Blend
Development State
In Development
Completion
50%
Access
Public

Attributes

Stats

Posts
12
Views
975
Downloads
0
Total Downloads
0
Date Added
3mo
Date Modified
2mo
Date Updated
2mo

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  • Today's Pick Sep 29 2017

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