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Progress Report

Discontinued at 50% completion

Updates

10/21
  • Improvement UV map were fixed.
  • Tweak Re-bake with proper settings.
I hope someone in Life Tree can create a proper diffuse texture for this weapon. :3
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9mo
10/20
  • Improvement Re-work the UV.
  • Addition Normal and AO were baked.
Got some problems again... D:
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9mo

It's not done yet....

After being abandoned for a long time, I decide to re-work this model, with new UV map.
Somehow my xNormal can't do bake with activate cage (got an error message), so this time I bake some maps with Blender Cycles, with same cage, and somehow it works but I got some weird "white spots". Am I doing wrong again...??
Update: Now I can use cage when bake with xNormal, and the "white spots" are gone. :3

Todos

Fix that sh**ty stock.

Posts

  • 10mo
    Captiva avatar
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    Captiva
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    WOW, now that's the fastest featured achievement on GB, only need 46 minutes after release.
    • Funny x 1
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    Mantra
    不可能はない
  • 10moEdited 10mo
    Bloody Death Skull avatar
    Bloody Death Skull username pic Joined 3y ago
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    why do you make a model and not use the skecth properly hmmm? o_O LOLLOLol

    and warn me when its done for i may uv map it ;D
    I Dont Give Fucks I Give Shots
  • 10mo
    Bloody Death Skull avatar
    Bloody Death Skull username pic Joined 3y ago
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    interesting... ;D
    • Funny x 1
    • Interesting x 1
    I Dont Give Fucks I Give Shots

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Captiva avatar Life Tree Flag
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Life Tree
Captiva username pic Joined 2y ago
CS:S Manager CS1.6 Manager
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Life Tree Flag Affiliation: Life Tree
21,657 points Ranked 209th
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Model, design hack

Submitter

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Category

Details

Project
Synthetic Blend
Development State
Discontinued
Completion
50%
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Featurings

  • Today's Pick Sep 29 2017

Stats

  • 0 Downloads
  • 1,180 Views
  • 12 Posts
  • 10mo Submitted
  • 5mo Modified
  • 9mo Updated

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