12 KeK... xd...

A Work In Progress for GameBanana

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Progress Report

In Development - 50% finished

Updates

10/21
  • Improvement UV map were fixed.
  • Tweak Re-bake with proper settings.
I hope someone in Life Tree can create a proper diffuse texture for this weapon. :3
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3hr
10/20
  • Improvement Re-work the UV.
  • Addition Normal and AO were baked.
Got some problems again... D:
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23hr

It's not done yet....

After being abandoned for a long time, I decide to re-work this model, with new UV map.
Somehow my xNormal can't do bake with activate cage (got an error message), so this time I bake some maps with Blender Cycles, with same cage, and somehow it works but I got some weird "white spots". Am I doing wrong again...??
Update: Now I can use cage when bake with xNormal, and the "white spots" are gone. :3

Todos

Fix that sh**ty stock.

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Life Tree
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Model, design hack

Submitter

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Category

Details

Project
Synthetic Blend
Development State
In Development
Completion
50%
Access
Public

Attributes

Stats

Posts
12
Views
711
Downloads
0
Date Added
23d
Date Modified
3hr
Date Updated
3hr

Featurings

  • Today's Pick Sep 29 2017

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