Update: Before anyone asks, no this isn't being abandoned. Two of us are really
sick and dealing with our personal lives along with other projects. Progress may be slow but we'll
get there. Yes we're well aware that the view is missing hand textures,
these will be fixed. The Overwatch camo is in it's early stages so changes will still be made to it, the Standard variant by Clatronix is almost finished.
Ok so since this is taking longer than what we expected, I'm posting a WIP to get some ideas of what everyone thinks of it and/or any ideas people have.
So now down to the gist. Surprisingly there are no HMGs on here (could be wrong but haven't found any yet) and this will replace the AR2.
Includes/Plan to Include: - New World Model (with trigger, BRounds model, and other fixes) - Standard, non-camo skin - "Overwatch" camo - Russian Flora (Maybe) - Improvement of the original camo (Depends on if I can find more info about it) - Sounds - Icons - Ammocrate (Clatronix)
Current: - World model (needs fixes, Kubiiik) - Temporary View Model - Standard skin (WIP by Clatronix) - Sounds (100% Complete) - Icons (I may actually remake one just like how I did for the MP7) - Ammocrate (Clatronix) - Overwatch camo variant (WIP, LambdaFox) - Normal mapping (Basic for now) - Reflection for the Scope and bullets
Even though I have the ammocrate texture, I haven't taken any screenshots of it so that will be included later on or in the next update.
Don't worry, I haven't forgotten this or my other WIPs. Since I've been working with models, I've also been learning more in the process such as deleting vertices, setting a new rest pose, adding armatures, and other stuff too. I'm currently working on a ragdoll (which may or may not turn into a playermodel) but after that is done, I'm thinking of working on the world model myself and see what i can do.
so if your Gonna Make HMG is there a optional Skin for it?
Are you able to make it replace the bunker_gun01 aka Emplacement Gun?