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basketball

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textures
  • attempting to apply my textures properly
  • added diffuse layer, experimenting with bump & specular maps
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KingstonCartel Joined 4y ago
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10mo
i was following Chris Plush's tutorial on how to create this basketball.

he was using a version of blender from over two years ago and when he starts to apply material/texture to the basketball, the name of his "nodes" are completely different from my current 2.78 version of blender.

i made my own textures and also diffuse maps, specular maps, and bump maps. i just can't follow his tutorial because i never made textures and his tutorial becomes obsolete when he starts texturing due to his old version of blender.

i will try to get some help to apply my textures to this model.

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  • 10mo
    Captiva avatar
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    You've improved well. C: That's something that I can't do well.
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    Mantra
    不可能はない
  • 10mo
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    Modboy Dev
    A lot of detail that you physically modelled into the basket ball (such as the grooves) probably could have been achieved with a properly designed normal map, but it seems you're working away on this.
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    Mantra
    Thar be snow.
  • 10mo
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    Textures look really flat, you need a stronger bumpmap and a better specular
    Source Engine Addict

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KingstonCartel avatar
KingstonCartel Joined 4y ago
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105th Inc. Flag Affiliation: 105th Inc.
48 medals 6 legendary 12 rare
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Details

Development State
Completed
Completion
100%
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Finished Work

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Modelling

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  • 0 Downloads
  • 780 Views
  • 4 Posts
  • 10mo Submitted
  • 9mo Modified
  • 10mo Updated

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