Cloud (Kingdom Hearts Outfit)

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Progress Report

In Development - 90% finished

Updates

August 14th, 2017 Progress Update
  • I've made further adjustments to the hair color and sword materials.
  • I've finished making all 3 of the recolors I had planned on making.
  • The Wing Visibility animations haven't been made yet. I still need to make those (and make UI images) before releasing the mod.
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JoeTEStrikesBack avatar
JoeTEStrikesBack
6d
August 13th, 2017 Progress Update
  • I've adjusted the textures and materials for the cape and sword bandages.
  • I added the extra bandage strands onto the sword, gave them SWG bones, and added some extra polygons to the sword to make the bandages less awkward in some areas.
  • The wing's mesh and textures are now done, as is its rigging and SWG bones. Its visibility animations aren't done yet, though.
  • Because of the above updates, the actual model is now done. Once the MTA's are done, only recolors, touch-ups, and UI images still need to be made.
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JoeTEStrikesBack avatar
JoeTEStrikesBack
7d
So yeah, I'm working on a model import of Cloud's Kingdom Hearts outfit. As is usual from me, I'm recreating the outfit's meshes and textures in a higher quality to better match Smash 4's art style.

I first had the idea to make this mod back in September 2016, but put it on hold because I didn't feel confident enough in my modeling/texturing abilities to pull it off. I finally began working on the mod about half-a-month ago, and I've already made some decent progress.

As of August 14th, 2017, the mod is about 90% done. The model is now finished, all of the SWG bones I've added in work nicely and aren't causing any issues (like crashing, which was happening, but has since been fixed.) Additionally, I've made all 3 of the recolors I wanted to make for this mod. 
Do note that while the wing is currently always-visible, I intend to make some visibility animations so that it will only appear during a few specific animations (and will not appear otherwise.)

I still need to do the following things in order to finish this mod:
1.) Make some .mta edits to control the wing visibility.
2.) Make high-quality renders to use for UI images (as is usual for my mods.)
3.) Maybe make an additional "model" of Cloud's Kingdom Hearts 2 design? (If I end up doing this, it'd just be the Smash 4 Advent Children model with sword bandages added in, along with the same skin/hair color changes I made for this mod's main model.)

As a final note, I don't do mod requests. I prefer importing models that I want to import, so please do not ask me to make any specific model imports for you. 

Todos

Get the entire model (including SWG bones and mta's) working and glitch-free in-game
Make High-quality renders to use for UI images

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Credits

Key Author
JoeTEStrikesBack avatar
Member Joined 1y
9,342 points Ranked 462nd
16 medals 2 legendary 3 rare
  • Reached 100 subscribers Medal icon
  • 1st Place - Super Smash Bros. Retro Skinning Contest Medal icon
  • Reached 50 subscribers Medal icon
  • 10 submissions featured Medal icon
  • Received thanks 50 times Medal icon
  • One month a member Medal icon
Model edits, Texture edits, Rigging edits

Submitter

JoeTEStrikesBack avatar
Member Joined 1y
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16 medals 2 legendary 3 rare
  • Reached 100 subscribers Medal icon
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  • One month a member Medal icon

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Category

Sub-category
Cloud icon
Cloud
Super-category
Characters icon
Characters

Details

Development State
In Development
Completion
90%
Access
Public

Stats

Posts
44
Views
6,604
Downloads
0
Date Added
18d
Date Modified
6d
Date Updated
6d

Featurings

  • Today's Pick Aug 3 2017
  • Best of Yesterday Aug 4 2017
  • Best of the Banana Aug 5 2017

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