[WIP] Rotom Dex over Kirby(COMPLETE)

A Work In Progress for Super Smash Bros. For Nintendo 3DS

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Progress Report

Completed

Updates

Final Update
  • All texture
  • Used EmulatorLover's edge.mbn
  • Minor glitches
  • DOWNLOAD COMING SOON!
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Update #5
  • Arms are now animated!
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Edit: Change from Luma to Kirby. It's a success!

Okay. Now I'm back on doing Model Import even though Blender is difficult af. I'm working on Rotom Dex over Luma. Rotom Dex in the overworld is actually low poly than Luma in Smash Wii U and 3DS which is a perfect fit. Now the problem on this import is that the entire body is invisible on Training Mode but crash in a short period and crashes on Classic, All Star, Stadium, and SMASH. A little help would be helpful.

Video: 




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Edit: It seems that exporting only Luma makes the model invisible and crash the game as well. Might get the bottom of this. BTW, you can download it right now so that you can help me fixing the model and figure out the problem. I mostly use 3DSMax and I suck at Blender.

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Details

Development State
Completed
Completion
100%
Access
Public

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Software Used
3D Studio Max

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20
Views
1,313
Downloads
94
Date Added
5mo
Date Modified
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Date Updated
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