EE-3

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Progress Report

In Development - 90% finished

Boba Fett's Carbine Rifle

Whilst this being pretty much done, I really lack the time to wrap this thing up as it does require some adjustments that I can't seem to find the time for to get it wrapped up.

But with that said, here's a first in-game look of the EE3 Carbine Rifle for Left 4 Dead 2 with animations by Max3D!

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  • 5mo
    Rafael De Jongh avatar
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    Rafael De Jongh
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    Posted by IppE

    Couldn't you at least make the scope a little different material from the rest of the gun? It really looks monotonous and boring right now.

    Sure can do! The actual scope is pretty much identical in terms of material of the gun, but I totally agree that it could use some changes so it doesn't look all the same in-game! 

    Thanks foe the feedback Ippe. 
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    Mantra
    2D/3D Artist
  • 5mo
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    Couldn't you at least make the scope a little different material from the rest of the gun? It really looks monotonous and boring right now.
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    Mantra
    Misfortune
  • 5mo
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    MaxG3D Apocalyptic Flag
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    I didn't make it with default FOV in mind (like all of my animations). It's an easy fix, just have to recompile with $origin set to whatever you desire.
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    Mantra
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  • 5mo
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    Rymd avatar
    Rymd
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    Sexy

    I agree that the origin should be tweaked further.
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    Mantra
    pew pew
  • 5mo
    It's way too close to the screen. Looks like some fuckin' console fps smh.

    But man those shaders are sexy.
    It's a shotgun, baby.

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